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Textures (Updated)
Game
Section
Super Mario 64
Filesize 1.40 MB
Submitter Random Talking Bush
Format PNG (image/png)
Size 777x2910 pixels
Hits 4,157
Comments 12

Textures (Updated)
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Oct 3, 2020, 3:04 PM
Bup is too sacred to be ruined.
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Oct 2, 2020, 1:27 PM
bup is missing
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Sep 29, 2020, 2:09 PM
Hm... I don't see Toad...
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Sep 21, 2020, 2:43 PM
peach has some nice lips.
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Sep 20, 2020, 8:07 PM
@ParappaDaRappa: Offzip to decompress, and a QuickBMS script to put RGBA DDS headers on 'em. Didn't take long to extract 'em that way, most of the time went into the organization.

But that being said, there really aren't that many updated textures in the first place. While I could've put them into a ZIP, then that means people would have to download/extract 'em just to have a look at what's updated, whereas having a sheet makes it easy to tell from a glance, and if people wanted to use 'em for their models it wouldn't take long to crop them.
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Sep 20, 2020, 5:23 PM
@RTB how hard was it to rip these textures?
it took me a while to figure out how to decompress and import them into gimp
also i think these should be in a zip file incase someone wants to use them in a project so they dont have to crop them
just a suggestion
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Sep 20, 2020, 6:07 AM *
@Proking235: I sorta threw that in as a joke (most of the things from said "iceberg" are completely outlandish), but yeah considering they are pretty similar in appearance that I thought it actually was. I've edited the sheet to remove that note now.
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Sep 20, 2020, 6:04 AM *
Looks like someones been reading too much SM64 Iceberg. Bowser's Bomb pedestals are not Wigglers segments. They are King Bob-ombs hands.
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Sep 20, 2020, 2:58 AM
theres actually the key and beta font in the textures for 3das
not upscaled
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Sep 19, 2020, 5:53 PM
i think it's the same.
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Sep 19, 2020, 5:21 PM
Is there a new model of Mario that we're supposed to use? Or is it the same Mario 64 model from the original game?
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Sep 19, 2020, 4:22 PM
So fast...
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