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Super Mario 64
Uploads to this Game RSS Feed
Category Nintendo 64
Textures 38
Hits 680,165
Comments 31
Stages
[28]
Backgrounds
Bowser in the Dark World
Bowser in the Fire Sea
Bowser in the Sky
Cap Courses
Castle Grounds
Course 01: Bob-omb Battlefield
Course 02: Whomp's Fortress
Course 03: Jolly Roger Bay
Course 04: Cool, Cool Mountain
Course 05: Big Boo's Haunt
Course 06: Hazy Maze Cave
Course 07: Lethal Lava Land
Course 08: Shifting Sand Land
Course 09: Dire, Dire Docks
Course 10: Snowman's Land
Course 11: Wet-Dry World
Course 12: Tall, Tall Mountain
Course 13: Tiny-Huge Island
Course 14: Tick Tock Clock
Course 15: Rainbow Ride
Peach's Castle (1st Floor)
Peach's Castle (Basement)
Peach's Castle (Courtyard)
Peach's Castle (Upper Floors)
Princess' Secret Slide
Secret Aquarium
Wing Mario Over the Rainbow
Miscellaneous
[10]
Bosses
Effects
Enemies
File Select
General Textures
Mario
NPCs
Objects
Paintings
Title & Game Over Screens
Console Genre Developers
Nintendo 64 Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Nov 9, 2023, 2:05 PM
oof
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Jul 26, 2022, 4:21 PM
@CC2.0 I wasn't intending on uploading the textures from the Render96 texture or model packs. If you want those textures, look at the github repositories for those projects.
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Jun 5, 2022, 7:07 PM
@Donowa: Render96 changes ALOT of textures, you should not upload them.
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Jun 5, 2022, 11:31 AM
@Random Talking Bush: No way :(
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Jun 3, 2022, 9:21 PM *
@CC2.0: If you have to ask, then you should already know that the answer is no. Nothing is allowed to be submitted from the source / leaks.
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Jun 3, 2022, 9:17 PM
@Random Talking Bush: Can accept source textures? (not the L is real or beta things, the original release ones)
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May 6, 2022, 10:48 AM
@JS101: I don't know how many times I need to say this, considering what you attempted to submit -- we still aren't accepting leaked content!
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May 6, 2022, 10:09 AM
Im going to upload a new game to this site
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Apr 21, 2022, 9:29 AM
I noticed that most of these textures don't have the alpha channels correctly ripped. I have all the assets extracted properly in a Render96ex repo. I'll work on reripping most of these assets soon.
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Feb 20, 2022, 2:20 PM *
@GamesAlt34Testing: They're not acceptable for multiple reasons -- there's no existing prototype to rip from, we don't allow rips from screenshots (or any sort of edited textures), and leaked content is outright forbidden. Also submitting stuff from a ROM hack claiming that it's official content will also see an immediate rejection.
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Feb 20, 2022, 2:06 PM
@MyIdeasAreNonexistent i have them :) its pending tho
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Feb 9, 2022, 9:24 AM
So the only way a beta SM64 texture/sprite/model would get posted would be a prototype containing the file in question
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Jul 24, 2021, 5:42 PM
@GensokyoZXRedAce I've just summitted it to the sprite page. It seemed to fit the graphics there instead.
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Jun 26, 2021, 2:15 PM
Where is the course number graphic on the star select screen?
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Apr 20, 2021, 8:38 AM
They say L is real (2.4.0.1) but in reality, bowser;s blue eyes are real 2401.
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Feb 25, 2021, 11:42 AM
i have a texture but i dont know if it is in the beta or final
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Feb 7, 2021, 11:35 AM
no need to get all pissed about it
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Sep 20, 2020, 1:51 PM
https://www.textures-resource.com/nintendo_switch/supermario3dallstars/

There. Now they have the bonus of being way less likely to be seen.
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Sep 20, 2020, 11:22 AM
yeah but you wouldn't put the smas sprites in the nes versions
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Sep 19, 2020, 9:27 PM
@ParappaDaRappa: But it's literally the exact same game as the N64 version, just emulated. It's no different than, say, a Virtual Console release (since those also have the ability to patch games on the fly).
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Sep 19, 2020, 8:57 PM
3das textures should go in the switch section
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Jul 27, 2020, 4:40 PM
@dald22: See w0ahsmea's comment.
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Jul 27, 2020, 4:37 PM
so would we get the luigi texture or is that not allowed
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Jul 27, 2020, 2:20 PM
Anything related to leaks aren't allowed to be posted
@sethblond
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Jul 27, 2020, 10:59 AM
luigi was recently discovered to actualy be left over in the game
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